Scene Size Analyzer v1
Professional Performance & Build Size Optimization for Unity.
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What is Scene Size Analyzer?
Scene Size Analyzer is a high-end Editor-only toolkit designed for professional Unity developers to manage, track, and optimize scene performance and build size.
Stop guessing why your build is bloated. Version 1 brings a suite of tools including automated risk analysis, asset deduplication, and a side-by-side comparison matrix.
Core Features (v1)
📊 Scene Analysis Dashboard
Get instant metrics on Object Counts, Renderer Density, and Light Sources. The dashboard color-codes scenes by risk, so you know exactly where to optimize first.
⚖️ Scene Comparison Matrix
Compare two scenes side-by-side. See exactly how poly-counts, light counts, and estimated sizes differ between different versions of your levels.
🤖 Automated Demo Builder
Generate “Stress Test” scenes (Polygon Nightmare, Lighting Hell) to verify your optimization thresholds and ensure your hardware can handle the load.
♻️ Deep Clean Deduplication
Find identical textures, audio clips, and meshes wasting space. Our MD5 hashing algorithm identifies duplicates even if they have different names.
🏗️ Build Size Forecasting
Predict the final disk footprint of your scenes before you even hit the build button.
Comparison Table
| Feature | Benefit |
|---|---|
| Risk Thresholds | Catch “Too many lights” or “High Poly” errors before they reach QA. |
| HTML Reporting | Export professional performance reports for team reviews. |
| Heatmap View | Visually spot high-poly areas directly in the Scene View. |
| CI/CD Ready | Run headless scans in your build pipeline with automated pass/fail. |