Public API Reference

Comprehensive technical reference for PatchProof’s programmatic orchestration, probe protocol, and reporting APIs.

While most day-to-day operations take place inside the Rehearsal Room Editor window, PatchProof provides a rich public C# API for custom automation, bespoke test harnesses, and studio build pipelines.


API Modules

  • RehearsalRunner: The core orchestration engine for executing matrices, dispatching scenarios, and monitoring real-time progress.
  • PatchProofProbe: Runtime probe component API and loopback JSON-RPC request/response protocol.
  • ReleaseManifest: Data contracts for releases, catalog snapshots, and SHA-256 artifact entries.
  • ContentContract: Defining programmatic contract invariants, expected types, and required components.
  • LocalStagingOrigin: Programmatic control of the embedded HTTP server, virtual routes, and fault profiles.
  • ReportGenerator: Generating executive HTML reports and machine-readable JSON telemetry.

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Copyright © 2026 Decnet Games. PatchProof — Addressables Release Rehearsal Lab. Available on the Unity Asset Store (Short link: u3d.as/4g0P). Tested on Unity 6000.5.4f1 LTS with Addressables 2.9.1. All rights reserved.

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