Achievement Studio Hub Window

The primary workspace for authoring, filtering, inspecting, and managing all achievement ScriptableObjects in your project.

Table of Contents

  1. 🏆 Opening the Studio Hub
  2. 📊 Live Telemetry Ribbon
  3. 🔍 Instant Search & Multi-Level Filtering
  4. 🖼️ Live In-Editor Toast Preview

🏆 Opening the Studio Hub

  • Top Menu: Tools > Achievement System Pro > Achievement Studio Hub
  • Keyboard Shortcut: Ctrl + Shift + A (Windows) / Cmd + Shift + A (macOS)

📊 Live Telemetry Ribbon

The top header bar delivers immediate statistical telemetry:

  • Total Achievement Count: Number of registered achievements in the project.
  • Gamerscore Total (+G): Total cumulative points available to earn.
  • Play Mode Earned Score: Real-time points earned in current play session.
  • Rarity Distribution Spectrum: A multi-colored spectrum bar visualizing the percentage breakdown of Common, Uncommon, Rare, Epic, and Legendary achievements.

🔍 Instant Search & Multi-Level Filtering

  • Text Search: Real-time filtering by title, internal ID, description, or tag.
  • Category Tabs: Switch between All, General, Combat, Quests, Secret, etc.
  • Rarity Filter Dropdown: Narrow down achievements by rarity tier.
  • Batch Selection: Bulk select achievements for batch deletion or category assignment.

🖼️ Live In-Editor Toast Preview

Selecting any achievement in the sidebar immediately renders a live preview of how the toast will appear in-game, including glowing borders, Gamerscore badges, icons, and progress meters.


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