In-Editor Platform Simulator

Preview and test authentic Steam, PlayStation 5, Xbox, and Mobile notifications directly inside the Unity Editor with zero external SDKs.

Table of Contents

  1. 🎮 The Zero-SDK Advantage
  2. 🖥️ Simulated Platform HUDs
  3. 🎛️ Simulator Controls Window

🎮 The Zero-SDK Advantage

Traditionally, testing Steam overlays or Game Center banners requires:

  • Installing heavy C++ native plugins.
  • Running the Steam client locally with an appid.txt.
  • Deploying to a physical iOS/Android device for every single test.

ACHIEVE PRO’s In-Editor Simulator eliminates this friction entirely.


🖥️ Simulated Platform HUDs

In Play Mode, the simulator injects authentic overlays into your Game View:

Platform Position & Visual Style
Steam Overlay Bottom-right dark glass card with Steam badge, achievement icon, and blue title.
PlayStation 5 Trophy Top-right translucent toast with Bronze/Silver/Gold/Platinum trophy cues.
Xbox Series X/S Bottom-center neon green HUD with Gamerscore +G badge.
Apple Game Center Top-center frosted glass slide-down pill with Game Center bubbles.
Google Play Games Top/Bottom green capsule pill with game controller badge and +XP rewards.
Epic Online Services Bottom-right dark card with gold accent bar and EOS diamond badge.

🎛️ Simulator Controls Window

Open Tools > Achievement System Pro > In-Editor Platform Simulator to:

  • Switch simulated platform style on the fly.
  • Adjust toast display duration and anchor offsets.
  • Fire test unlocks across Common, Rare, Epic, and Legendary tiers.
  • Audition procedurally synthesized platform chimes without imported audio assets.

Copyright © 2026 DecNet Games. Built for Unity Game Developers.

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