In-Editor Platform Simulator
Preview and test authentic Steam, PlayStation 5, Xbox, and Mobile notifications directly inside the Unity Editor with zero external SDKs.
Table of Contents
🎮 The Zero-SDK Advantage
Traditionally, testing Steam overlays or Game Center banners requires:
- Installing heavy C++ native plugins.
- Running the Steam client locally with an
appid.txt. - Deploying to a physical iOS/Android device for every single test.
ACHIEVE PRO’s In-Editor Simulator eliminates this friction entirely.
🖥️ Simulated Platform HUDs
In Play Mode, the simulator injects authentic overlays into your Game View:
| Platform | Position & Visual Style |
|---|---|
| Steam Overlay | Bottom-right dark glass card with Steam badge, achievement icon, and blue title. |
| PlayStation 5 Trophy | Top-right translucent toast with Bronze/Silver/Gold/Platinum trophy cues. |
| Xbox Series X/S | Bottom-center neon green HUD with Gamerscore +G badge. |
| Apple Game Center | Top-center frosted glass slide-down pill with Game Center bubbles. |
| Google Play Games | Top/Bottom green capsule pill with game controller badge and +XP rewards. |
| Epic Online Services | Bottom-right dark card with gold accent bar and EOS diamond badge. |
🎛️ Simulator Controls Window
Open Tools > Achievement System Pro > In-Editor Platform Simulator to:
- Switch simulated platform style on the fly.
- Adjust toast display duration and anchor offsets.
- Fire test unlocks across Common, Rare, Epic, and Legendary tiers.
- Audition procedurally synthesized platform chimes without imported audio assets.