DataLoom Pro: Enterprise Spreadsheet Pipeline
Unlock the ultimate asset automation pipeline for Unity. Bind Excel workbooks, nested JSON documents, CSV, and TSV files into Unity ScriptableObjects automatically, featuring live auto-sync, CI/CD validators, and circular SO-to-SO linking.
Why DataLoom Pro?
For production game environments, manual entries and single-format parsers represent major risks:
- 🛑 Merge Conflicts: Standard text files conflict when edited by multiple designers. Excel/JSON formats provide structures easily managed or isolated.
- ⏳ Desynchronization: Constantly exporting sheet changes to CSV takes time and leads to stale asset files.
- 🔗 Broken References: Linking objects (like Weapons to Items, or Skills to Characters) cannot be done cleanly without circular references.
DataLoom Pro solves this by providing:
- ⚡ Live File Sync (Auto-Watch): Edit in Excel or Google Sheets, hit Save, and watch Unity update your assets instantly in the background.
- 🔗 Two-Pass Reference Resolver: Cross-reference assets automatically using ID columns.
- 📊 Excel (.xlsx) & JSON Native Support: Parse complex and hierarchical data collections directly.
Quick Navigation
- 🚀 Getting Started: Explore the Pro workflow.
- 📦 Installation: Import the Pro version to your project.
- ⚙️ Quick Start Guide: Connect your first Excel worksheet.
- 🔗 Architecture Guide: Understand the technical implementation.
- ❓ FAQ: Frequently asked questions.
Pro License Notice
DataLoom Pro is distributed exclusively via the Unity Asset Store. Downloading code packages directly from unauthorized mirrors or unofficial repositories is against the licensing terms. This documentation site acts as the public manuals and guides registry.