Workflow: Mobile Optimization
Mobile devices have strict memory limits (often < 2GB available for the app).
Strategy
- Set a Strict Budget: In the Settings panel, set your memory budget to 50MB (or appropriate chunk size).
- Scan Prefabs: Drag & Drop your main UI Prefabs and Character Prefabs into the window directly to scan them in isolation.
- Runtime Load Check: Look for Orange Nodes. Make sure you aren’t loading 50MB of assets via
Resources.Loadat startup.
Checklist
- Analyze the “Main Menu” scene.
- Verify no textures are uncompressed RGBA32.
- Ensure Background Music is set to Streaming.
- Check that common UI sprites are in an Atlas (referenced as one object).