Duplicate Asset Finder
Location: Tools -> Nexus Graph -> Visualizers -> Duplicate Finder
In large production teams, accidental duplication is common. An artist might drag Texture_Final.png into a new folder named Texture_Final_V2.png. Unity treats these as two separate assets, doubling your memory usage and build size.
The Duplicate Asset Finder solves this by performing a Content-Based Scan rather than a Name-Based scan.
How it Works
MD5 Binary Hashing
The tool reads the raw byte content of files and generates an MD5 hash.
- If
File AandFile Bhave the same hash, they are identical, regardless of their filename or location.
Features
1. Fresh Scan
Click Re-Scan Duplicates to perform a fresh traversal of the project.
Note: This process reads file bytes and may take a moment for projects with gigabytes of data.
2. Grouped Results
Duplicates are displayed in groups.
- Original: The first instance found (usually the one you want to keep).
- Copies: The subsequent instances.
3. Resolution Strategy
Once duplicates are identified:
- Select the “Copy”.
- Use Right-Click -> Find References (or use the Dependency Graph) to see where it is used.
- Remap those references to the “Original” asset.
- Delete the “Copy”.
Future versions will include an Auto-Remap feature.