DataLoom: Lite / Free Edition
Automate the translation of spreadsheet files (CSV/TSV) directly into Unity ScriptableObjects. Stop wasting hours typing game variables, item costs, and dialog strings into the Inspector. Let DataLoom handle it safely, fast, and with design safeguards.
Why DataLoom?
Manual entry of data values leads to:
- 🛑 Typo Errors: Accidental misspells in keys or values that break runtime references.
- ⏳ Time Sink: Tedious copy-pasting of hundreds of items, weapon stats, or character attributes.
- 📦 Asset Bloat: Bloating project memory when simple text tables should be generating lightweight ScriptableObjects.
DataLoom solves this by reading CSV/TSV spreadsheets directly and generating/updating matching ScriptableObject assets dynamically in the Unity Editor.
Quick Navigation
- 🚀 Getting Started: Understand the workflow.
- 📦 Installation: Set it up in your Unity project.
- ⚙️ Quick Start Guide: Import your first CSV in under 2 minutes.
- ⭐ Upgrade to DataLoom Pro: Explore the feature comparison matrix.
Pro Tip
DataLoom Free is distributed exclusively via the Unity Asset Store. It is free to import for any commercial project. For advanced background automation like live file tracking, Newtonsoft.Json formats, and Excel workbook imports, see DataLoom Pro.