Reverse Exporter: ScriptableObject to CSV
DataLoom includes a reverse exporter utility to export active ScriptableObjects back to a CSV table.
Why Export Back?
- External Tweaking: Export current editor settings to send to designers for balancing.
- Localization: Export scriptable tables to send to translators.
- Migration: Back up assets in plain text formats before making structural code edits.
How to Export
- Open the dashboard at Tools > DataLoom > Control Panel.
- Go to 3. Helper Wizards and click Reverse Exporter (SO to CSV).
- Select a target directory and filename to save the CSV.
- Highlight/Select the ScriptableObject assets you want to export in your Unity Project window.
- Confirm. The exporter reads the parameters of the selected assets and writes them out into a formatted table.