Reverse Exporter: ScriptableObject to CSV

DataLoom includes a reverse exporter utility to export active ScriptableObjects back to a CSV table.


Why Export Back?

  • External Tweaking: Export current editor settings to send to designers for balancing.
  • Localization: Export scriptable tables to send to translators.
  • Migration: Back up assets in plain text formats before making structural code edits.

How to Export

  1. Open the dashboard at Tools > DataLoom > Control Panel.
  2. Go to 3. Helper Wizards and click Reverse Exporter (SO to CSV).
  3. Select a target directory and filename to save the CSV.
  4. Highlight/Select the ScriptableObject assets you want to export in your Unity Project window.
  5. Confirm. The exporter reads the parameters of the selected assets and writes them out into a formatted table.

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