Frequently Asked Questions (Free version)
Find answers to common issues and questions about DataLoom Free.
Technical Questions
Q: Why does the importer fail to find my ScriptableObject subclass?
- Ensure your script compiles successfully without compiler errors.
- Make sure it is not an abstract class.
- Check that your class inherits directly or indirectly from
UnityEngine.ScriptableObject.
Q: How can I change the decimal separator?
- DataLoom uses
CultureInfo.InvariantCulture. This expects periods (.) for decimal divisions. Ensure your spreadsheet numbers are formatted as1.5instead of1,5before exporting.
Q: Can I run imports when Unity is in Play Mode?
- Yes, but changes made in play mode may reset if they are not saved to the disk. We recommend running imports while the editor is in Edit Mode.
Q: Why do my generated ScriptableObjects have empty asset names?
- Ensure that the Key Column Name entered in the control panel matches the exact header of your unique ID column in the CSV/TSV file (case-sensitive).
Upgrade Questions
Q: Can I upgrade from Free to Pro seamlessly?
- Yes. Simply download DataLoom Pro from the Asset Store and import it. All your existing ScriptableObjects and script files will work without modifications.