Optimization Workflows
Real-world game production presents distinct optimization challenges depending on the development phase.
DeviceFit provides tailored workflows for common studio scenarios:
| Workflow Guide | Best Used When… |
|---|---|
| First Tuning Session | Setting up DeviceFit on a live production scene for the first time. |
| Regression Hunting | Tracking down a sudden frame-rate drop introduced in recent commits. |
| Android Target Tuning | Defining mobile performance budgets and setting targets for Android Vulkan. |
| CI Pipeline Integration | Automating performance regression tests on pull requests in GitHub Actions. |