🛠️ Auto-Fix Engine (One-Click Error Diagnostic)
The Auto-Fix Engine is a background diagnostic module that monitors Unity’s Console window. When a compilation or runtime error is detected, it automatically attempts to diagnose the issue and offer a patch.
🚀 How it Works
- When a compilation error or exception occurs, an alert banner will appear at the bottom of the main Brody AI chat window (e.g. ⚠️ NullReferenceException: Object reference not set…).
- Click the 🛠️ Ask Brody to Fix button.
- Brody AI will analyze the error stack trace, locate the script that generated the error, and read the code.
- The agent will then write a modified version of the code that resolves the exception (e.g. adding null guards, fixing typos, resolving type mismatch compiler errors).
- A Visual Diff will display showing the exact code changes. Click Apply to patch the error instantly.
🔒 Safety Assurances
- Compile Lock Protection: If a proposed fix fails to compile, Brody’s internal validator flags it, and you can undo the change instantly via Tools > Brody AI > Undo Last Change.
- No Code Loss: The auto-fix engine edits files surgically. Unrelated code, comments, and structure are completely preserved.