Texture Optimization

Textures are often the largest part of a game’s build size and VRAM usage. An unoptimized 4K texture can take up 64MB of VRAM!

Intelligent Compression

Performance Pro simplifies texture management by choosing the best compression for your target platform.

Key Capabilities

  • Bulk Compression: Fix hundreds of textures with one click.
  • Smart Sizing: Identify textures that are larger than necessary (e.g., a tiny prop with a 2K texture) and downscale them.
  • Platform Presets: Different settings for Android (ETC2/ASTC), iOS (ASTC), and PC (DXT).
  • MipMap Enforcement: Ensure all 3D textures have MipMaps enabled to prevent aliasing and improve performance.
  • Read/Write Stripping: Automatically disable “Read/Write Enabled” on textures that don’t need it, halving their RAM footprint.

Visual Feedback

The Texture Module shows you exactly how much VRAM you will save before you apply the changes.


Pro Tip

Switch your build target to Android or iOS in Unity before scanning. Performance Pro will give you specific advice based on the mobile GPU requirements.


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