Quick Start Guide
Want to see results in under 5 minutes? Follow this workflow.
1. Open the Window
Go to Tools > Performance Pro > Optimizer Window.
2. Scan your Active Scene
Select the Scene Optimizer tab and click Scan Scene. Performance Pro will analyze every MeshRenderer, Light, and Material in your current scene.
3. Bulk Fix Draw Calls
Look for the “Batching & Draw Calls” section.
- Click “Mark All Static” for environment objects.
- Click “Enable GPU Instancing” for all compatible materials.
- Watch your Draw Call count drop in the Stats window.
4. Optimize Textures
Switch to the Texture Module.
- Click “Find Large Uncompressed Textures”.
- Click “Optimize All”. Performance Pro will automatically apply the best compression (e.g., ASTC for Mobile, DXT for PC) and resize textures if they exceed your set limits.
5. Verify Results
Export a report before and after the optimization to see the delta.
Dashboard > Export Report > HTML.
What’s Next?
- Deep dive into LOD Automation.
- Learn about Memory Management.
- Explore Workflows for Mobile.