Getting Started
Welcome to Performance Pro. This guide will help you understand the core concepts of the tool and how to perform your first optimization scan.
Core Concepts
Performance Pro is built around the idea of Modules. Each module handles a specific area of Unity performance:
- Batching: Focuses on reducing Draw Calls and SET-PASS calls.
- LOD: Automates the creation of Level-of-Detail groups.
- Textures: Manages VRAM usage and import settings.
- Memory: Monitors the footprint of your assets.
- Occlusion: Sets up visibility culling for complex scenes.
- Shaders: Analyzes shader variants and complexity.
Your First Scan
- Open the Performance Pro window via
Tools > Performance Pro > Optimizer Window. - Select the Dashboard tab.
- Click “Run Full Project Scan”.
- Wait for the engine to analyze your assets and scenes.
- Review the Issue List.
Understanding Issues
Each issue found by Performance Pro is categorized by severity:
- Critical (Red): Immediate impact on FPS (e.g., 4K uncompressed textures, missing LODs on high-poly meshes).
- Warning (Yellow): Potential optimizations (e.g., textures missing MipMaps, static objects not marked for batching).
- Info (Blue): General suggestions for best practices.
Pro Tip
You can click on any issue to highlight the offending asset in the Project view or Scene hierarchy.
The “Fix All” Workflow
For many issues, Performance Pro offers a “Fix” button.
- Individual Fix: Resolve a single issue.
- Bulk Fix: Select multiple issues and fix them all at once.
- Smart Fix: The tool intelligently applies the best settings based on your current platform.