Automated Demo Builder
The Build EPIC Showcase tool is designed to instantly demonstrate the power of Killerarchy in a complex, building-scale environment.
1. One-Click Generation
From the KILLERARCHY Dashboard, find the Build EPIC Showcase card and click Unleash!.
- Automatic Folder Discovery: The tool automatically finds its own root directory and creates a dedicated
Demo/folder. - Scene Persistence: A new scene named
KILLERARCHY_EXHIBITION.unityis generated and saved locally, ensuring metadata is permanently assigned and Git-safe. - Complex Architecture: The builder generates 250+ objects across 5 depth levels, pre-tagged with professional colors and separators.
2. Dynamic Path Resilience
Killerarchy’s builder is designed to be Path-Agnostic.
If you rename your project folders or move the Killerarchy root, the tool will dynamically re-resolve its location using internal GUID-search techniques. This prevents the “Scene Save Failed” or “Path Mismatch” errors common in simpler Unity tools.
3. Experience the Scale
The generated showcase includes several “Technical Sections”:
- [ CORE_FRAMEWORK ]: Logic nodes and systems.
- [ WORLD_GEOMETRY ]: Dense object hierarchies.
- [ SYSTEMS_ROOT ]: Integrated data structures.
- [ PERFORMANCE_AUDIT ]: Optimization target examples.
4. Resetting the Demo
If you want to clear the generated showcase and start fresh, simply delete the KILLERARCHY_EXHIBITION.unity file from the Demo/ folder and run the builder again from the Dashboard.
[!IMPORTANT] Performance Note: Generating 250+ objects is a heavy operation. While Killerarchy handles this in seconds, ensure you are in a saveable state before launching the builder.